Notices |
Mar 16, 2011, 09:48 PM // 21:48 | #21 | |
Desert Nomad
Join Date: May 2006
Guild: Organised Spam [OS]
Profession: W/
|
Quote:
|
|
Mar 16, 2011, 10:31 PM // 22:31 | #22 |
Krytan Explorer
Join Date: Oct 2007
|
You bring up GWAMM as your opening remark yet I specifically gave an example of a completionist, someone that already passed GWAMM with 40 titles that wants this title for their main for fun but has zero incentive to do so because they would have to delete it. Also since when are +1s negligible? To some sure but to many not. +29hp mod vs +30hp results in a significant change in value to many. +1 to a title track is significant. Having a character title combo with LDOA that never achieved it is not different than Treasure Hunter and therefore is negligible. If its not negligible can you point out how it would be detrimental to your playing the game if someone has the title on their sin for example?
|
Mar 16, 2011, 11:16 PM // 23:16 | #23 |
Desert Nomad
Join Date: May 2006
Guild: Organised Spam [OS]
Profession: W/
|
It doesn't make any sense for a Sin to have LDoA, it's not a matter of it having a detriment to me, making every title account wide doesn't have any negative impact on me either but it'd still be a dumb idea.
The fact is, LDoA is a title for characters who have spent a long time in pre searing. Assassins were way across the ocean in Cantha and didn't do anything remotely legendary to defend Ascalon at all. Hell, they probably didn't even know about the Charr threat. |
Mar 16, 2011, 11:31 PM // 23:31 | #24 |
Krytan Explorer
Join Date: Oct 2007
|
So you agree the change would not be detrimental. While other titles could be make account wide this title stands out as actually have good reason to for balance.
The fact is, Wisdom was a title for characters that spent a long time acquiring and identifying golds. Yet Anet made changes allowing Presearing characters which have no access to unidentified golds yet can be Sources of Wisdom at level 1 and have an added in-game benefit. How is my new pre-searing character who was just born, never saw a gold, seen a foe, or ventured outside an outpost a "source of wisdom" or an "oracle of wisdom"? Last edited by melissa b; Mar 16, 2011 at 11:38 PM // 23:38.. |
Mar 17, 2011, 12:17 AM // 00:17 | #25 |
Academy Page
Join Date: Dec 2006
Profession: A/
|
You are missing an important point for chest and wisdom, You can use several characters to complete the title. While for LDOA you can only complete it on 1.
Anyway you are lazy ( and the other 48 saying yes).... |
Mar 17, 2011, 12:34 AM // 00:34 | #26 |
Krytan Explorer
Join Date: Oct 2007
|
Yes it would be too easy to obtain the title if it was made account wide and the experience of multiple characters stacked to complete the title. This could be addressed though through the use of it only transferring at max.
Generalizing people voting yes as "lazy" makes you ignorant. Is someone that has 40 titles that wants 41 lazy if they want to create a character to do LDOA and transfer it to their main? Or if someone wants to do the title after the storyline instead of before lazy? Additional Notes Previously to October 2006 the title didn't exist so they couldn't "have gotten it", previously to March 3, 2011 they had to choose either LDOA or Survivor. /still signed Last edited by melissa b; Mar 17, 2011 at 01:08 AM // 01:08.. |
Mar 17, 2011, 12:53 AM // 00:53 | #27 |
Frost Gate Guardian
Join Date: Dec 2010
Location: Texas
Guild: Embrace Annihilation [?????????]
Profession: A/
|
Lol anyone that has 40 titles and wants more can go fo a dif title than that of LDOA. if they wanted LDOA they should have gotten it when they made that char whether before or after the update.
/still notsigned. |
Mar 17, 2011, 01:21 AM // 01:21 | #28 |
Academy Page
Join Date: Aug 2007
Guild: It's Just Another Guild [JAG]
Profession: W/
|
what a joke.
/notsigned now, later or ever. |
Mar 17, 2011, 02:26 AM // 02:26 | #29 |
Furnace Stoker
Join Date: Oct 2006
Guild: GWAR
Profession: Me/Mo
|
If they were designing gw now and asked me for my input I would say either All titles are shared or none of them.
Guild membership and storage shared ok that is fine it would be complicated to do otherwise. Couldn't have people in a dozen guilds at the same time. Factions is the main problem as you cannot run one character as pro Luxon and another as pro Kurzic. Once you have those titles account wide it becomes easier to pick others and the more you make account wide the less reason there is for others to remain character based. Logically I do not want any titles to be account wide but I think a few more will do so and ldoa is the one most likely to shift over first. We just have to do the best we can with titles. |
Mar 17, 2011, 05:08 AM // 05:08 | #30 |
Jungle Guide
Join Date: May 2005
Location: Hot as hell Florida
Guild: [Wckd]
Profession: Me/
|
Ya know, the people saying its dumb or illogical to have LDoA as account wide and citing the fact that Sins or Paras weren't in pre-Sear are being silly.
Its the same logic that would make PvP titles character based for example. How is it logical to max out your Hero title on a PvP character but then display it and the emote on a level 1 character in Pre-Searing? Or the same level 1 character being a Grandmaster Treasure Hunter despite there not being any lockec chests in Pre-Sear? Titles need to be internally consistent. The game's original premise was to prevent MMO grind, and yet with each expansion grind increased, especially in title farming and REALLY especially the faction/rep titles. IMO, all titles effects should be account wide, so if you maxed out Lightbringer on one character, all other characters benefit from the title effect. GWAMM on the other hand should still require each character that receives it to individually acquire the number of titles necessary. That way, those who are interested in playing multiple alts and not title GRINDING can do so without fear of being handicapped or pigeonholed into focusing on one solitary character, and those who want GWAMM on more than one character would still have to put in the time and effort to do so. |
Mar 17, 2011, 06:44 AM // 06:44 | #31 | |
Lion's Arch Merchant
Join Date: Oct 2010
Location: Under a blanket drinking tea and being British n_n
Guild: Brothers of Other Mother [BoOM]
Profession: N/
|
Quote:
LDOA is meant to be (and correct me if I'm wrong here), the title you obtain for taking a character to level 20 in pre-Searing Ascalon. This requires creating a character in Prophecies and levelling it from 1-20 in pre-Searing. Lore-wise, this means that the character will have gone through the Searing. Now, if you claim this is unfair on the professions you can make in Nightfall/Factions, what about people who don't have Prophecies (and yes, I know some people who don't)? Surely it's unfair that they can't get LDOA on their sins/rits/dervs/paras? What good would this change be for them? I personally see LDOA as a little perk for those who started off in the very first campaign. Imho LDOA is fine as it is now. They fixed what was awful about it, now leave it alone. A few weeks ago I saw a Lv 1 Derv in Minister Cho's with Tyrian Trailblazer (that's 80% carto for those who don't know). It made me feel sick tbh. I wouldn't feel right with my Lv 1 sin nub running around with Slayer of All when she's not set foot in EotN no more than I would with my main Factions Necro having LDOA because my warrior hit Lv 20 in Pre. Some titles are character based for a reason. I can understand why some have been changed to account-wide to encourage people to play other characters and not feel "stuck" to one. The changes to Wisdom/Treasure Hunter were a great decision imo. What you're suggesting is entirely unnecessary and wrong on so many levels. Until you come up with a valid reason as to why this title should be accountwide (and don't try to bring "ZOMFG IT'S NOT FAIR" into it as there are many things in this game and also life that aren't fair), I shall remain /stillnotsigned. Also: So uh, you intend to have some way of transporting characters back to Pre? Lol. They'd have to make a character in Pre to get the title regardless of account or character wide. Your logic is invalid. Last edited by Bellatrixa; Mar 17, 2011 at 06:49 AM // 06:49.. |
|
Mar 17, 2011, 07:12 AM // 07:12 | #32 | |
Krytan Explorer
Join Date: Oct 2007
|
Quote:
Failure to comprehend for the loss. Lol at transporting characters back to pre that would be fail on so many levels. Account-wide = All characters (the older character included) have a title when one character (the new character created to get the title) completes it. |
|
Mar 17, 2011, 08:26 AM // 08:26 | #33 | ||
Furnace Stoker
Join Date: Nov 2009
Location: Belgium
Guild: Club of a Thousand Pandas [LOD???]
Profession: E/
|
Quote:
Quote:
|
||
Mar 17, 2011, 08:41 AM // 08:41 | #34 |
Krytan Explorer
Join Date: Oct 2007
|
I don't care if you don't believe balance is valid that fine by me but many people would think that's valid. Also, show me where I said I want the game easier or said the game was too hard. Personally, I feel the game is for the most parts easy. Some parts specifically a few titles I feel have too much grind mostly (treasure hunter or lucky). For the lucky I already made a proposed change in another thread. For treasure hunter I would leave alone but my opinion of it's the same.
|
Mar 17, 2011, 09:09 AM // 09:09 | #35 |
Wilds Pathfinder
Join Date: Oct 2005
|
IDEA!!!
Make a pre for cantha and elona and maybe allow map travel to the areas!!! In cantha it can take place before the winds thing that petrified the forest and jade-ified the sea. Imagine a beautiful forest and stuff and boat people! In elona... euh, dunno, but asum! |
Mar 17, 2011, 10:22 AM // 10:22 | #36 |
Academy Page
Join Date: Oct 2010
|
Provided it's not a sarcasm, it seems that you don't understand the mechanisms of obtaining these titles. LDOA is the kind of very specific title limited to specific place and to specific character. It is pure grind of one characted up to 20lvl ... and thus for me it is purly limited to this specific character. Chest/wisdom (mayby lucky and unlucky naturally too) are logically account based. Why? Because such solution supports creating new chars and play the game instead of sitting in one place with one char and making endless the same chest run. This solution enables grinding by different chars throughout the content of the game.
LDOA account based? no thanks ! |
Mar 17, 2011, 11:42 AM // 11:42 | #37 | |
Furnace Stoker
Join Date: Nov 2009
Location: Belgium
Guild: Club of a Thousand Pandas [LOD???]
Profession: E/
|
Quote:
The rest is correct though. |
|
Mar 17, 2011, 12:42 PM // 12:42 | #38 | ||
Desert Nomad
Join Date: May 2006
Guild: Organised Spam [OS]
Profession: W/
|
Quote:
Quote:
LDoA on the other hand requires the exact same input no matter what character you do it in and is made no less convenient by being account based, it only screws up the lore. |
||
Mar 17, 2011, 12:44 PM // 12:44 | #39 |
Forge Runner
Join Date: Sep 2006
Location: Blighty
Guild: The Legion of the Blue Blade
Profession: R/Mo
|
I really really really really really really really really really really want to say yes - because it would make getting my GWAMM a little bit easier, but I'm going to have to say no.
|
Mar 17, 2011, 12:59 PM // 12:59 | #40 | |
Academy Page
Join Date: Oct 2010
|
Quote:
|
|
All times are GMT. The time now is 11:54 PM // 23:54.
|